As I'm building out the capability to render three-dimensional images and animations, this page showcases some of the test-scenes.
Below is a cube and its center. The camera rotates at a continuous rate around an axis passing through the center, where this axis itself varies in the space of all possible axes (equivalent to $\mathbf{RP}^2$, the real projective plane) at a continuous speed and along a differentiable path. The user can click-and-drag to move the camera around, either by translation or rotation (toggled via the button below).
A set of axes, and a graphed parametric function.